Harry Tormey

May 23, 2010

PyGameSF meetup Wednesday May 26th 6pm @ Main SF Public Library

Filed under: Interesting, Meetup, Music, Programming — Tags: — admin @ 1:34 pm
The May PyGameSF meet up will be at the Sycip conference room on the fourth floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwords.This month’s presentations are:

  • Dan Grover : Audio on the iPhone/iPad. produce visually striking results. Dan (guy behind shovebox, etude, simplechord and phonefinger) will give an overview of the audio APIs available on the iPhone OS.
  • Warren Stringer: Ontological synesthesia – performing visual music on the iPad. Warren Stringer will be showing Tr3, a platform for creating real time ontologies. Warren will be using Tr3 and OSC to create a visual music performance, using two iPads, projector, one iPhone, and one iPod touch. Anyone with OSC music controllers are welcome to join in. More information can be found here.

December 31, 2009

PyGameSF meetup Tuesday January 12th 6pm @ Stong Main San Francisco Public Library

Filed under: Games, Interesting, Meetup — admin @ 5:39 pm
The January PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwords.This month’s presentations are:

  • Tim Thompson: the NthControl. For musical and visual performers, new touchscreen netbooks (Asus T91MT) and USB-connected touchscreens (Mimo 720-S) can augment the ubiquitous slider/knob/button box by providing a completely software-driven interface that avoids the bulk and distraction of a laptop interface. Tim has been experimenting in this area and will share his experience so far, including a demonstration of a python-based display/controller (NthControl) he is developing for upcoming musical/visual performances.
  • Casey Duncan: Grease. Introducing Grease, a new open-source game engine for developing 2D games in Python. Grease is an component-based entity system with support for data-driven game development. Grease is designed from the ground-up for simplicity, rapid development and high-performance. It is intended to be fully interoperable with both pygame and pyglet, providing pluggable services for sprite and vector rendering, post-processing effects, physics, particle effects, event-driven logic scripting and eventually network support. Grease is in the early stages of development, Casey hopes to get input on the design and architecture, as well as encourage folks to contribute so they can use it for their own projects.

September 30, 2009

Slides from my talk on Facebook and Pylons

I had a great time speaking about the challenges of developing Facebook applications in Python using Pylons at the PyWebSF meet up last night. The focus of my talk was on Facebook’s canvas/callback http request flow and how to handle it within your Pylons controller. I will be doing a follow up talk at the October PyGameSF meet up where I will demo a Facebook game I have been working on. The slides for the meetup can be found here. I will post a hello world Facebook/Pylons example in the near future.

September 17, 2009

PyGameSF meetup Wednesday September 23 6pm @ Main San Francisco Public Library

Filed under: Games, Interesting, Meetup, Programming, Python, Talk — Tags: — admin @ 9:39 pm
The September PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwords.This month’s presentations are:

August 7, 2009

PyGameSF meetup Wednesday August 12th 6pm @ Main San Francisco Public Library

Filed under: Interesting, Meetup, Python, Talk — Tags: — admin @ 2:48 pm
The August PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwords.This month’s presentations are:

  • Eric Bieschke and Casey Duncan: Xenotrader, a space trader MMO for the iPhone. The presentation will include such weighty topics as: Developing on Google App Engine, using jQuery and WebKit to create an interactive game, composing game sprites using nothing but CSS, HTML, masking tape and dental floss.
  • Andrew Turley, Harry Tormey: Who is it?, anatomy of a facebook guessing game. This presentation will cover what it takes to build a facebook game while maintaining a modicum of sanity using pylons and
    sqlalchemy.

July 12, 2009

PyGameSF meetup Wednesday July 15th 6pm @ Main San Francisco Public Library

Filed under: Games, Interesting, Meetup, Programming — Tags: — admin @ 1:26 pm
The July PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwords.This month’s presentations are:

  • Colin Bean: Interactive graphics on the Android mobile platform. An introduction to writing an Android application, working with OpenGL ES and using with some of the sensors available on HTC handsets.
  • Rudrasen : Prototyping an original 2D RPG. This talk is about rapid game prototyping concepts with a mix of investigation , learning and applying ideas.

June 22, 2009

Py Web SF #1: June 23rd, 6pm @ SF Main Public Library’s Stong Room

Filed under: Education, Interesting, Meetup, Programming, Python — Tags: — admin @ 9:47 pm
My friend Niall O’Higgins has started a new meet up called PyWebSF which he intends to be a Python meet up with a strong focus on Web technology. From frameworks like WSGI/Pylons/TurboGears/Django to libraries like httplib2 to using emerging Web technologies like Amazon’s AWS and Freebase – its all covered.

The first meeting is tomorrow at 6pm in the Stong room at the main San Francisco public library beside civic center BART (same room where I host the PyGameSF meet up). The speakers for this event:

Shannon -jj Behrens“Techniques for Building Third-party RESTful Web Services”

Marius A. EriksenGeoDjango: Introduction and demos”

June 15, 2009

PyGameSF meetup Wednesday June 17th 6pm @ Main San Francisco Public Library

Filed under: Games, Interesting, Meetup, Programming — Tags: — admin @ 8:37 am
The June PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwords.This month’s presentations are:

  • Bret Truchan (Quotile/GlitchDS/Glitch-Sequencer): Exploring musical interfaces using Processing / OSC / and Chuck. Bret will unveil a new,open source software “synth” written in Processing and Chuck, and briefly
    discuss the architecture. He will also present some Processing code samples for drawing simple graphics, sending MIDI notes, sending OSC (Open Sound
    Control) messages, and handling timing. The presentation will be tailored to the beginning or intermediate developer who hasn’t been exposed to Processing or Chuck.
  • Mitch Patenaude: How to confuse people and make enemies on Twitter. Mitch will give talk about what was involved in creating his markov chain based babbling TwitterBot. You can follow her or read her tweets here.

May 13, 2009

PyGameSF meetup Thursday May 21st 6pm @ Main San Francisco Public Library

Filed under: Games, Interesting, Meetup, Programming, Python, linkedin — Tags: — admin @ 9:25 pm
The May PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. The library closes at 8pm so we will reconvene to frjtz on hayes street for dinner/drinks afterwords.This month’s presentations are:

  • Jared Sohn: All About My Flocking Project. This talk will give an overview of flocking and demonstrate a C++/Maya flocking implementation used to animate rats for a college computer animation project.
  • Brad Busse, Colin Bean, Harry Tormey : CampDivisible, an overview of the PyGameSF teams pyweek 8 entry. This presentation will cover the concept, design and implementation of our entry, which was written with pyglet. This is also an open invitation to any teams who participated in pyweek from around the bay to come on down talk about your game and celebrate the end of another fun pyweek.

April 18, 2009

PyGameSF meetup Thursday April 23rd 6pm @ Main San Francisco Public Library

Filed under: Interesting, Meetup — Tags: — admin @ 3:31 pm
The April PyGameSF meet up will be at the STONG conference room on the first floor of the main San Francisco public library beside civic center BART. This month’s presentations are:

  • Bret Truchan: A short introduction to DS programming and talk about the DS as a musical platform. Bret is the creator of GlitchDS a popular cellular automaton sequencer for the Nintendo DS). He’ll be bringing a few Nintendos for some hands-on play time.
  • Andrew Turley: Adventures in iPhone Web Apps . iPhone web applications give developers a way to put something on the iPhone without going through the App Store (and risking rejection by Apple) or jailbreaking the phone. And with features like multitouch and 3d transforms, Safari isn’t quite the barren wasteland of a platform that you might initially guess. But there are some things you have to learn, especially if you’ve never written a web application before. Andy will talk about some of the things he learned while writing his first iPhone web app. He will also discuss ways to use iPhone web apps as controls for applications running on a host computer, and show some examples of these types of programs.

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